I was able to insanely reduce my times on most of the tracks in these cups. Delfino Square is out of my reach right now, though. For some reason, I just can’t seem to do better than my teenage self. So, uh, go young me? I’ll catch up eventually.
A while ago, I decided I was going to dedicate a significant portion of my life to getting good at fighting games. Specifically, Under Night In-Birth II [Sys:Celes].
I’ve been into fighting games proper since about 2012, maybe. Smash Bros. has been a staple in my life for as long as it’s existed, but I didn’t go to a real tournament until after college. My first venue was The Bigger Balc in 2017. I got completely stomped in pools by the (at the time) second best Project M player.
The experience truly was something else, and it sort of kick-started my fighting game “career.” I became interested in other fighting games for the first time. Finally getting over my years of complaining that “combo based fighting games are stupid,” ignorant child that I was. (After writing this, I realize I played an unhealthy amount of Soul Calibur II.)
Skullgirls, to BlazBlue CF, to Pokken Tournament, to Tekken 7, to UNICLR, to Melty Blood, to Guilty Gear Strive, to Melty Blood TL, to UNI2.
I played a lot of games but never was skilled enough to feel like I could confidently say I’m “good.” Very routinely I would get bodied by randoms or friends that just started playing too. Fundamentals, spatial awareness, etc never seemed to help me when I thought I should be better just because I’ve played longer. It wasn’t until I gave up any idea of being “good” or “doing things the right way” that I actually started improving. This happened super late. I loved Under Night, so the announcement for Under Night 2 made me super excited. That’s when I decided I would just play because I like the game, not because I want to be good.
It’s funny that I see myself as having a growth mindset, feeling like it’s a superior paradigm to a results mindset, and then being held back by it in the end. It turns out that putting pressure on yourself to achieve results in the name of growth is practically the same thing. I was still looking for results to prove to myself that I was growing. Since realizing that, things have been going much better.
I joined a beginner lobby Discord server for UNI2 (UNI2BL for short). Best decision I’ve ever made when it comes to fighting games. Friends came naturally; we bonded over a shared passion for the game. This pushed me to keep playing because I wanted to spend time with them and be able to talk about the game. Improvement came naturally as I got comfortable with the game. Cool things would happen on the screen and I’d think, “How do I do that?” I’d test it out and now I have a new tool.
It’s a completely different feeling from, “I need to be able to do X. How do I go about it? What’s the best route to it? What should I be ready for if blah blah blah.”
The difference between reading about the smell of a rose and actually smelling the damn flower.
None of this is news to me, I guess. It’s stuff I’ve been saying for years. Very often, I feel like Alice Liddell (yeah, I looked up her last name).
Anyway, the topic was supposed to be about Phonon, and my decision to become a good player. But a different good than the good I had been talking about. I started taking videos of my journey, editing things together and making it a part of my life, not just a game. I went to tournaments way out of my league, I helped new players, I spoke combo theory with peers. Just getting involved was the biggest step in my journey towards good.
The videos I made aren’t very good, but it has been a source of motivation for me to play and keep going.
Watching the fights is painful. The pain is an indicator I’ve gotten better, though, right?
At the time of this post, the latest video in the playlist is “Phonon: 66C 623B 66B 236[B] timing,” which was made 4 months ago. It doesn’t feel like it was that long ago…
Since the first video, I’ve climbed past D, past D+, past C, and am now firmly in C+. I had a hard time getting out of D back then, but a lot has happened since then. Jumping back into the game with a UNI2BL Crew Battle after a two month hiatus due to shingles (ugh) was definitely an experience. I grinded for a week to get my muscle memory back and did okay. I was actually very proud of myself and even managed to learn some new tricks. My friend and amazing player, Edea, said they noticed my improvement. That gave me too much of an ego boost, to be completely honest. But it was nice and I had a great time getting my ass beat in the crew battle. (Go Team Lavender 💜)
You know that famous Bruce Lee quote?
“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.”
Yeah, so. Again, I’ve known it for so so so long but never really grokked it. I play guitar and know that, if I practice the same thing over and over really slowly, I’ll get it down. For some reason, I didn’t apply that to fighting games.
I had an entire epiphany during the week of practice before the crew battle. I don’t need to learn 10 combos. I just need one reliable combo and 10 ways to start it. This is even written out numerous times in guides, wikis, etc. Why didn’t it click sooner?? It’s been said to my face before, I’ve said to people before. Am I stupid??
Well, finally, for whatever reason, it’s clicked. I’ve reduced my mental stack to a simple “just block and hit your combo.” That was enough to get me out of D. That left room for me to think about GRD a little bit. So I made it to C. That became kinda normal which led me to start thinking about adding more damage to my one true ol’ reliable bestest most favorite combo. Now I’m in C+.
If things keep going like this, maybe I can confidently say I’m “good”?
I only recently got back into MKDS. I decided it was best to start small and work on improving one single cup at a time. Surprisingly, being an adult has made me better at the game, not worse (like I thought would happen).
I drastically improved my times.
Track
3 Lap
Fastest Lap
F8C
1:28:054
0:28:971
YF
1:02:073
0:20:132
CCB
1:45:281
0:34:629
LM
1:58:022
0:38:594
Non-PRB
This shows a speed-up of 1.5s, 1.3s, 2.8s, and an insane 9.2s, respectively. I’ve uploaded my times for review on the players page last week and should get my new placing soon. I believe they do their updates by hand every 1st, 15th, and 22nd, of the month.
I will update this post once they do.
PLACEMENT UPDATE
With just my Mushroom Cup time improvements, I’ve gone from 1253 / 1472 to 1227 / 1494!
Previously was in the 85th percentile, now 82nd.
In all honesty, I don’t see myself getting so good that I’ll have times I can boast about. But, it’s still fun. Not sure how long I’ll keep that up, haha.
So, one of the GOATs of all time, Summoning Salt, put out a new video about Mario Kart DS. I’ve always loved MKDS and even thought it was the best MK game to date. At some point, I got discouraged from improving at the game because “it’s too hard,” “snaking hurts my hands,” “mk8 is the best one anyway.”
WRONG. The video resparked the passion between me and this old racing game. I decided that, at the very least, I was going to upload all of my time trials to the official players page and get ranked. Then, maybe I’d be motivated to beat all my hard earned times?
Well, I did upload my times. I did get ranked, and it did motivate me to try time trials again. I wasn’t wrong about snaking hurting my hands.
Here are all the times I uploaded!
Track
3 Lap
Fastest Lap
F8C
1:29:647
0:29:505
YF
1:03:312
0:20:743
CCB
1:48:158
0:35:875
LM
2:07:406
0:41:736
DH
1:42:478
0:32:460
DS
1:55:056
0:37:284
WP
2:41:511
0:53:664
SR
2:25:225
0:47:276
DKP
2:28:346
0:48:554
TTC
2:09:179
0:42:705
MC
1:59:744
0:39:788
AF
2:13:660
0:44:072
WS
2:28:671
0:48:333
PG
2:14:647
0:42:963
BC
2:26:202
0:48:346
RR
2:27:712
0:48:493
rMC1
0:52:090
0:16:975
rMMF
1:21:461
0:26:144
rPC
1:13:011
0:23:989
rLC1
1:29:659
0:39:184
rDP1
1:15:190
0:24:816
rFS
2:12:814
0:44:008
rBC2
2:15:402
0:44:295
rBP
0:50:889
0:09:764
rKB2
0:54:459
0:17:582
rCM
2:25:568
0:48:240
rLC2
2:16:800
0:42:295
rMB
1:28:960
0:29:267
rCI2
1:09:226
0:21:460
rBB
2:21:139
0:46:569
rSG
1:41:208
0:32:947
rYC
1:54:269
0:37:566
(Non-PRB times)
As of August 8th, 2024, I was placed 1253th out of 1472 🏆. I think that’s pretty good for times I landed back in like 2010.
Since then I’ve improved some times! I think I improved Luigi’s Mansion by 9 whole seconds. Insanity.
Link to my players page, in case I forget somehow.